legacy:tsbs:getting_started
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| + | ====== Getting Started ====== | ||
| + | This page will guide you how to install Theolized SBS into your VX Ace. This tutorial is written for TSBS version 2. | ||
| + | **Disclaimer: | ||
| + | |||
| + | **Disclaimer 2:** This wiki is under construction as we're migrating the [[https:// | ||
| + | |||
| + | ===== Installing the script ===== | ||
| + | Generally, in order to make this script works, it has to be put under everything else. Theolized SBS is no different unless stated otherwise. If you're using [[https:// | ||
| + | * Theo's Basic Module | ||
| + | * Sprite Extension | ||
| + | * < | ||
| + | * <Other scripts> | ||
| + | * TSBS - Config 1 | ||
| + | * TSBS - Config 2 | ||
| + | * Implementation | ||
| + | * (Optional) Compatibility Patch | ||
| + | * (Optional) TSBS Addons | ||
| + | |||
| + | The order in the script list should be like this | ||
| + | |||
| + | [{{https:// | ||
| + | |||
| + | ===== Spriteset Rules ===== | ||
| + | TSBS will not magically work just by plugging into your system. The user of the script has to do themselves a favor by __deciding which sprite format they want to use__. | ||
| + | |||
| + | **Disclaimer: | ||
| + | ==== Deciding the dimension ==== | ||
| + | TSBS is able to use any kind of sprite sheet format. However, due to technical reasons, once you have chosen the format, <fc # | ||
| + | |||
| + | For example, you want to choose 3x4 as your sprite sheet size. Go to config 1. And change MaxRow and MaxCol to 4 and 3 respectively | ||
| + | [{{https:// | ||
| + | That means you have chosen to use this kind of sprite to use in your project | ||
| + | [{{https:// | ||
| + | |||
| + | ==== Sprite Naming & Placement ==== | ||
| + | You can not go anarchy with the sprite naming. It has own rules to follow. Unless you like to get yourself into trouble. That said, here are the rules. | ||
| + | - The actor sprite has to have the same name as your actor in the database | ||
| + | - The filename must be followed by '' | ||
| + | - All of the battler sprites must be placed in '' | ||
| + | |||
| + | For example, you have this Eric actor in database | ||
| + | [{{https:// | ||
| + | |||
| + | So you will need this sprite sheet placed in the folder | ||
| + | [{{https:// | ||
| + | |||
| + | ===== Animation Sequence ===== | ||
| + | TSBS (in version 2) comes with a blank canvas. You need to configure the animation yourself for each of the poses. There' | ||
| + | * Idle | ||
| + | * Pinch (When the battler HP stays at 25% or lower) | ||
| + | * Evade (for the actor) | ||
| + | * Evade (for the enemy) | ||
| + | * Hurt (When the battler takes damage) | ||
| + | * Return (When the battler done taking their action) | ||
| + | * Dead (When the actor is knocked out) | ||
| + | * Escape (When the actor is escaping) | ||
| + | * (Optional) Victory pose | ||
| + | * (Optional) Intro pose | ||
