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Riftverse

It's basically the outer space, but with the touch of fantasy

TheoAllen, tried to explain the rift, scientifically

Note: Not to be confused with The Rift. This page explains the rift in a bigger picture and larger concept.

Riftverse is a plane of collection of many different realms that are separated by the void gap that is called “The Rift”. These realms have their own name and its own rules. Each realm may (or may not) occupy one of the sectors/regions. Riftverse has no actual deity that rules the entire universe. However, the local realm or region may have one.

Physicalities of Riftverse

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Riftverse visualized in 2D

Riftverse in its core consists of only two components. The source of energy that is often named as “Ether” and the Matter. Ether does not have a body but the existence drives something toward the change. In another hand, the matter is static. They will not change itself on its own. When ether and matter meet, something happens. The shape of the matter may change. Some believe that the source of life is the Ether while the vessel is the Matter.

There're other components that made the Riftverse in which they're basically just a derivation of the main two components. These components are

  1. The Rift
  2. Ether Core
  3. Devourer
  4. Serpent's Tunnel

Further explanation below

The Rift

It is believed that Riftverse has more than 95% of its component as The Rift, the gap between many realms. However, the appearance of the rift does not always be dark and gloomy. It usually imitates a random environment whether if it's a harsh environment or subtle one. This change is influenced by the instability of ether that flows within the rift space itself. Many who have fallen into the rift may not actually aware if they're inside the rift until they began to see some irregularity of their surrounding like the sudden shift of environment.

Although, occasionally the appearance of the rift may appear friendly (such as when the rift decides to imitate a peaceful environment), the rift itself is inhabitable. The reason why it's inhabitable is because every matter within the rift is not permanent. Longer exposure to the rift may also harmful to the living being as their physical form may be altered.

The Void

The Void is a place within the rift space that contains nothing. There is almost zero matter and ether within the void space. The void space is harmful that any living being thrown into the void may dissolve into pieces to fill the space. The only way to travel within the void and safe from its hazards is to use Pocket Realm or travel through Serpent's Tunnel.

The Great Filter

The Great Filter is both periodical and unpredictable phenomenon within The Rift that makes life or civilization impossible to establish. The Great Filter causes a massive disturbance on the fabric of space causing distortion and turning most of the matters into something else. The phenomenon is caused by the Ether Storm that flows within the rift space itself, effectively affecting anything that goes through within the storm. There is no known way to endure the storm except to hide within the Pocket Realm. Direct exposure to the filter may greatly reduce any living being life span. In a worst-case scenario, they may even turn into The Lurker.

The Lurkers

The Lurkers are sentient hostiles that spread around the rift. They can not be slain, only delayed. The origin of Lurker is unknown. But most of them came from corrupted living being that had been thrown into the rift and exposed for a long period of time. Some of them were manifested from chaotic ether storm merged with matter that is scattered around the rift, creating an abomination.

For example, in Noneiffica sector, the majority of the lurkers were the corruption of most of living being after the Mad Queen Invasion.

Manifested Being

While the rift may manifest an environment resembles an actual nature, the rift may also create a temporary living being that is named as Manifested Being. The manifested beings are people or other sentients being who seems to live normally within The Rift. The manifested being often appeared as a normal human being (or another form). Capable of taking a reason, communicating, and even has emotion. However, even if they're sentient and also sometimes conscious about their condition, they never conscious about the rift and the state of it. Like any other things within the rift, the manifested beings are also temporary.

The manifested being appearance is often influenced by the local realm, sector, or any realm that is close to the location. Thus, this may be a good indicator that there's a realm nearby.

Ether Core

Ether core is a compressed Ether that often takes form into a visible shining sphere. When the Ether is compressed into a single point of the space, it stabilizes the fabric space around it, making it temporarily immune to the rift hazards that change the shape of the matter. When the density of the ether core becomes even more massive, the fabric of space and the matter that is surrounding vanishes from the rift and went to occupy another dimension and become a realm/universe on its own, completely away from the rift hazards, thus making it a habitable realm.

Another form of Ether core can be found as a soul of any living being. Which is the reason the living being could withstand the rift hazard for the time being and stay on its original form until they ran out of their own core and begin to collapse,

Massive Realm

Massive Realm is a realm that has a

Small Realm

Pocket Realm

Rotation and Revolution

Realm Collision

Realm Age System

Realm Sectors

Devourer

Obsidian Obelisk

Serpent's Tunnel

Lore and Myth

The Endless Paradise

The Worldsmith

Shards

Trivia

…. This page is under construction

domain/riftverse.1568332198.txt.gz · Last modified: 2019/12/26 08:54 (external edit)