Remember, Stella. The louder you shout, the stronger your attack is
Soleil Alfred
Soleil Alfred is one of the main characters in the Project AED. He is the main driving force of the party. Often reckless and has no fear. He often fights with Stella by arguing some unimportant things.
His hot-blooded nature gives him a natural driving force to the party. He knows little to no fear. Often when the party in doubt, he is the one who takes the lead and does the thing. However he also easy to get insulted by the opposite side.
He doesn't like something that does not listen to him. When everything is explained, but the opposite is refused to believe, he often resorts a violence to settle the stuff. Stella sometimes comes to the rescue to knock his sense.
He also believes that if he is not engaged a fight or doing training after a while, his skill might be rotten. This is also why he always seek a challenge one after another.
In a fight against the monsters, he never held back his power. He goes all out with all he has. He might show a little resistance if he is fighting against women though.
Soleil's main ability is the ability to cast and bend a fire. He could make a fire out of his bare hand and even cloak his entire body with flame. However, he could not extend the fire beyond his surrounding. Making him only effective in short range. The effectivity diminishes as the range extends.
His main weapon, a long sword that he gave it a name “Solar Blade” is a long sword capable of absorbing heat based magic that is effective and efficient as his weapon. His magic alone wasn't much destructive on its own. But with the combination of the spell sword ability, he developed his fave attack move that he gave it a name “Solar Strike”.
The ability to swing a weapon that enchanted with heat magic also makes him capable of bending the surrounding air as the side effect that he has the ability to attack at mid-range. He called it “Slicing Wave”. However, the cost is more expensive which makes it less favorable to spam.
And the greatest discovery on his life was that he managed to bend the fire differently which it's creates a black fire. A fire that doesn't burn the target, but passes through the target and disturbs their life forces. Creates a phantom pain. When he actually learn the trick is unknown.
In a non-combat ability, he is a kind of a jack of all trades. He knows how to do stuff and magic. After all, he is a professional dungeon explorer/raider that such knowledge is important to have. However, while he knows most of the basic stuff. His knowledge can't be compared to someone who is an expert to a specific field.
This is a story when Soleil is invited by Lunar with the party of three people including him to seek out the unfolding mysteries in the Skyward Temple located at Skyward Region.
….
| Stats | Level 1 | Level 5 | Level 10 | Level 15 | Level 20 (Max) |
|---|---|---|---|---|---|
| EXP Total | 0 | 1079 | 7543 | 24106 | 55043 |
| Max Health | 645 | 980 | 1397 | 1815 | 2232 |
| Physical Attack | 21 | 29 | 38 | 47 | 57 |
| Magical Attack | 12 | 18 | 24 | 30 | 37 |
| Physical Defense | 21 | 30 | 40 | 50 | 60 |
| Magical Defense | 13 | 19 | 25 | 31 | 37 |
| Solar Strike (Level.1) | ||||
|---|---|---|---|---|
| [icon here] | Power | 180% normal attack | Element | Heat |
| Target | One Enemy | Repeat | 3 Times | |
| AP Cost | 15 | Cooldown | 2 Turns | |
| Properties | Melee, Physical, Always Hit | |||
| Trivia: The skill was made as a demonstration of how to make a skill that deals multiple attacks action sequence “Some call this Sun Strike.”. |
||||
| Flaming cloak (Level.1) | ||||
|---|---|---|---|---|
| [icon here] | Power | 100% Normal attack (retaliation damage) | Element | Heat |
| Target | Self | Repeat | 1 Time | |
| AP Cost | 15 | Cooldown | 1 Turns | |
| Properties | Apply a state that last for the next 4 actions, using magical attack stat instead of physical attack | |||
| Trivia: The skill was made as a demonstration of how to make a skill that deals a retaliation damage and how to use a state animation “This is why they call me Sol.” |
||||
| Blackhole Force (Level.3) | ||||
|---|---|---|---|---|
| [icon here] | Power | 130% Normal attack | Element | Arcane |
| Target | One enemy | Repeat | 2 Times | |
| AP Cost | 20 | Cooldown | 2 Turns | |
| Properties | Magical Attack, apply defense up to self, overwrite flamecloak, reduce enemy's defense | |||
| “A blackhole can absorb anything.” | ||||
| Slicing Wave (Level.6) | ||||
|---|---|---|---|---|
| [icon here] | Power | 250% Normal attack | Element | Slash |
| Target | One enemy | Repeat | 1 Time | |
| AP Cost | 25 | Cooldown | 3 Turns | |
| Properties | Ranged attack, always hit, can not be countered | |||
| Trivia: The skill was made as a demonstration of how to make a skill that ignore counter and enemy's retaliation damage “I can even cut through iron.” |
||||
| Flame Cyclone (Level.9) | ||||
|---|---|---|---|---|
| [icon here] | Power | 70% Normal attack each hit | Element | Heat |
| Target | 4 Random Enemies | Repeat | 1 Time each | |
| AP Cost | 20 | Cooldown | 3 Turns | |
| Properties | Physical, can target the same enemy | |||
| Trivia: The skill was made as a demonstration of how to make a skill that targets random enemies “Perhaps you will be my next prey.” |
||||
| Solar Force (Level.12) | ||||
|---|---|---|---|---|
| [icon here] | Power | +40% Attack Stat | Element | - |
| Target | All allies | Repeat | 1 Time | |
| AP Cost | 20 | Cooldown | 3 Turns | |
| Properties | Dispel attack down debuff, can be dispelled by attack down debuff | |||
| “Now, it's time to go on the offensive.” | ||||
| Corona Strike (Level.14) | ||||
|---|---|---|---|---|
| [icon here] | Power | 360% Normal attack | Element | Heat |
| Target | All enemies | Repeat | 3 Times | |
| AP Cost | 50 | Cooldown | 6 Turns | |
| Properties | Ranged, can not be counterattacked, always hit | |||
| Trivia: The skill was made as a demonstration of how to make an ultimate skill with cut-in a graphic “This is going to be so 'greget'!” |
||||
| Win Quotes | |
|---|---|
| Condition | Text Line |
| Always | Haha. Not bad! |
| Always | Woi, Stella. Mind if you don't aim it to my back again? |
| Always | I've got used with dungeons like this one |
| Always | Not Bad…. |
| Always | Good game, well played…. |
| Win the battle in less than 3 turns | Hah, is that all? |
| Win the battle with HP > 50% | C'mon! Who's next?! |
| Win the battle with HP ⇐ 50% | C'mon, Lunar! Did you even heal me? |
| Item Drop Quotes | |
|---|---|
| Condition | Text Line |
| Always | Shut up! Let me take these. |
| Always | Well, not bad… |
| There is no item drop | Well… nothing. Nothing. |
| There are 2 or more item drops | You reap what you killed. Bleh! |
| Level up Quotes | |
|---|---|
| Condition | Text Line |
| Always | The deeper this place, the more interesting it is |
| After passed the 2nd floor | The deeper we go in this dungeon, the more 'greget' I can feel… |
| Stats | Level 1 | Level 5 | Level 10 | Level 15 | Level 20 | Level 25 (Max) | |
|---|---|---|---|---|---|---|---|
| Offense | Attack | - | - | - | - | - | - |
| Armor | - | - | - | - | - | - | |
| Defense | Max HP | - | - | - | - | - | - |
| Armor HP | - | - | - | - | - | - | |
| Damage Cut | 10% | 10% | 10% | 10% | 10% | 10% | |
| Exp Total | - | - | - | - | - | ||
| Slicing Wave [Frontline Skill] | |||
|---|---|---|---|
| Invalid Link Slicing Wave attack animation |
|||
| Damage HP | 210% | Damage Armor | 150% |
| Target | One Enemy | Element | Slash |
| Requirement | Slicing Wave | Echo damage | Yes |
| AP Cost | 25 | Cooldown | 3 Turns |
| Affecting Perks | Slicing Wave: Requirement to get the skill | ||
| Soleil coats his blade with heat, capable of moving the surrounding air into a sharp blade and turned it into a ranged slash attack when he swings his sword. However, the move cost much his energy which makes it inefficient if used too much. “I can even cut through iron.” |
|||
| Solar Strike [Frontline Skill] | |||
|---|---|---|---|
| Damage HP | 160% (180%) | Damage Armor | 130% |
| Target | One Enemy | Element | Heat |
| Requirement | - | Echo damage | Yes |
| AP Cost | 20 | Cooldown | 2 Turns |
| Affecting Perks | Striking Flame: Increase damage to 180%, adds 50% burn chance | ||
| Soleil's signature and his favorite move. By covering his sword with fire, he dashes toward the enemy to break through their defense. This is how he deals with most of his enemies. When Soleil is affected by Heliosphere, the attack animation becomes dark. However, the element damage is still Heat. “Some call this Sun Strike.” |
|||
| Flame Burst [Frontline Skill] | |||
|---|---|---|---|
| Invalid Link Flame Burst animation skill |
|||
| Damage HP | 80% | Damage Armor | 50% |
| Target | All enemies | Element | Heat |
| Requirement | - | Echo damage | Yes |
| AP Cost | 15 | Cooldown | 2 Turns |
| Affecting Perks | Flame Cloak: Gain flame cloak state upon casting the skill Spellblade: Increase echo damage by 10% |
||
| When in pinch and surrounded by his enemies, Soleil uses blast of flame to knocked back most of them to make an opening. Additionally, he may coats himself with a cloak made by flame. Harrashing whoever goes near him. “Try to surround me!” |
|||
| Note: * Upon casting, Soleil gains Flame Cloak state if Soleil has the perk, grants additional 20% damage echo. * Echo damage from this skill does not damage the armor. * When Soleil is affected by Flame Cloak state, retaliate any melee damage back to the enemy by 20% of his normal attack power each time he is getting hit. |
|||
| Heliosphere [Frontline Skill] | |||
|---|---|---|---|
| Damage HP | 145% | Damage Armor | 85% |
| Target | One enemy | Element | Arcane |
| Requirement | Heliosphere | Echo damage | Yes |
| AP Cost | 20 | Cooldown | 2 Turns |
| Affecting Perks | Heliosphere: Requirement to get the skill Spellblade: Increase echo damage by 10% |
||
| Fire is not always burn. By turning the nature of fire, Soleil creates a black flame that will pass through the enemy. Weakening their life forces. “This is how I survive!” |
|||
| Note: * Upon casting, Soleil gains Heliosphere state, grants additional 10% damage echo. * Echo damage from this skill does not damage the armor. * When Soleil is affected by Heliosphere state, increase armor rating by 10% when the armor is up. * The skill is basically a rename from Blackhole Force in Eremidia Dungeon: Skyward Temple. |
|||
| Enflame [Backline Skill] | |||
|---|---|---|---|
| Invalid Link Enflame animation |
|||
| AP Recover | 7 | Attack Replacer | |
| Target | Self | Element | - |
| Requirement | - | Echo damage | - |
| AP Cost | 0 | Cooldown | - |
| Affecting Perks | Fiery Charge: Adds Enflame stack per cast | ||
| Soleil enchant his sword with fire magic while in the backline. The enchantment will get stronger the more he casted the spell. “Buy me some time!” |
|||
| Heatwave [Backline Skill] | |||
|---|---|---|---|
| Invalid Link Heatwave attack animation |
|||
| Damage HP | 60% | Damage Armor | 0% |
| Target | All enemies | Element | Heat |
| Requirement | - | Echo damage | No |
| AP Cost | 10 | Cooldown | 1 Turn |
| Affecting Perks | - | ||
| Soleil sends heat waves from the back line that inflict small heat damage to the enemies. It is not as effective as if Soleil on the front line, but it's capable to deal damage to entire area. “Do you think I don't have ranged attack?” |
|||
| Note: * This skill does not trigger any echo damage. |
|||
| Fiery Charge | |||
|---|---|---|---|
| Requirements | None | Summary | +20% heat dmg echo |
| Soleil gains a stacking state whenever he uses Enflame. Granting +20% heat damage echo and +5% more damage per stack. Can stack up to 10 times. Buff only last for one attack. | |||
| Flame Cloak | |||
|---|---|---|---|
| Requirements | None | Summary | +20% heat dmg echo |
| Soleil gains the ability to cloak himself with flames after using a skill Flame Burst. Each strike will echo an additional +20% heat damage echo. Enemies will also suffer to heat damage when getting close to Soleil | |||
| Slicing Wave | |||
|---|---|---|---|
| Requirements | Clear chapter 1 | Summary | New frontline Skill |
| Soleil strongest attack that isn't heat-based damage. Deals around 210% of the normal attack. | |||